Doctor Who: 26th June

posted by Rob on June 27, 2010 09:31 PM

DoctorFezMop.jpg

Well, I very much enjoyed that.
[spoilers ahead]

For any budding screenwriters out there, Doctor Who Confidential provided one or two little tidbits of good info, courtesy of Steven Moffat. In a story riddled with out-of-sequence appearances by the Doctor you need a way to keep straight what's going on and, more fundamentally, to help the viewer understand the basic concept. You could add in another five minutes of explanations (=bad) or you could do it visually - and therefore subliminally/instinctively - with the simple addition of a fez and a mop. Very nice: it works, it only costs thruppence and it's suddenly more than paying for itself by generating all sorts of comedy moments that really enhanced the episode. In fact my feeling is that whenever you feel you're spending too long on exposition, or you're fretting that your audience won't follow your basic premise, there's always a more straightforward, more visual way to get the job done.

(The mop-and-fez approach is actually part of a broader screenwriting trope that gives you lots of minor characters with weird names or one eye or some other exotic feature because they're going to crop up later and the audience needs to remember them. And if that trope doesn't already have a name, I'm going to propose the 'Fezmop'. Verb = 'to fezmop'.)

Mr Moffat also expanded upon the gimmick of the Fezmop, claiming that the way to sell a very complicated idea is to let the audience get there first when it comes to figuring out what's going on. I don't think I necessarily buy that. I'd substitute a broader point, which is that when it comes to solving on-screen mysteries - including those mysteries where the plot itself is the thing you're intentionally being asked to make sense of - you have to judge the difficulty of the puzzle so that the on-screen resolution arrives in roughly the same time-frame as the audience working it out for themselves. Personally I would say that a lot of the time you want the story on-screen to get there first, so that it seems brilliant and unexpected, but the audience have to be halfway there already so that when they're shown the answer to the riddle they comprehend it and it clicks into place in a satisfying way.

In fact, as a general rule, I'd say that on-screen mysteries must seem totally unexpected and simultaneously obvious with hindsight. The 'obvious with hindsight' part is important. It's why Twelve Angry Men is a brilliant film: because the audience have all the clues they need, they just don't realise it until the story reveals it. And it's why mumbling a bit of technobabble is a bad way to resolve a plot point: it should be something the audience could have guessed even though they didn't. Otherwise it's nowhere near as satisfying to watch.

NilePenguin.jpg

Gratuitous picture of a Nile Penguin

This week there were plotholes, but by and large, this week's plotholes turned out to be there for a reason. Some formed important 'reveals' later on in the story - for instance I was fretting over why the death of *all* stars didn't involve our sun - did Moffat not know that our sun is a star like any other - but I needn't have worried. While other plotholes became cliffhangers: how did the Tardis come to explode? Tune in next season.

I'm still wondering whether the answer to that last question will also tackle a couple of last week's niggles: how come all the Doctor's psychopathic, murderous enemies can come together as a cooperative team? And can all the evil races of the galaxy jump through time at will now? But possibly by the time those questions have been answered I won't care so much. And I'm sticking with what I said a few weeks ago: provided, as a viewer, you understand a story emotionally and the overall shape makes sense, purely logical niggles are less of a worry. It's only when we cling to the logic of a story because we're no longer following it intuitively on an emotional level that those niggles become major frustrations. The exception to that rule being any time a series contradicts itself: like when a story relies on an idea in order to move the plot along but later ignores that idea when it's inconvenient. It happens all the time in TV but it jars with the viewer because relying on an idea to solve a plot point is a way of telling the audience that it's important and might crop up again in the future, so remember it. Discarding the rule later is a little like stalling your car: it makes it clear to anyone watching that there's a novice at the wheel.

Not entirely sure what to do with my early Saturday nights for the next ten months or so. But the idea that makes the most sense is probably to do some screenwriting.

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Comments: 9


Me too. :)


...er, that was in reply to "...very much enjoyed that."
Obviously I should have waited for the rest of the blog post to materialize before commenting.

Just clarify something for me; I seem to be in a loop: The doctor comes back with one of those time-jump wrist thingies, so he can give Rory his sonic screwdriver so he can get the doctor out of the box, so the doctor can jump back in time to give Rory his sonic screwdriver so Rory can get the doctor out of the box, so he can give Rory...


Yup. Sorry Naomi; not trying to catch you out.

Yes, I got stuck on the sonic loop for a while. But it only goes once round the loop and then carries on as normal. The sonic goes into the Pandorica with the Doctor and then comes out when he does. It jumps forward with the Doctor to 1996, then jumps back to Roman times and is handed to Rory. It opens the Pandorica, goes inside into Amy's pocket and stays there until 1996 rolls round again then continues on as normal (until the universe ends shortly after).

The vortex manipulator is also tricky - and a bit cheaty right at the end. When the Doctor gets out of the Pandorica he rummages through River's stuff to find it because apparently she left it behind, then he jumps back and forward to 1996. Then he destroys the manipulator in the 'sun' in 1996. Then, once the universe reboots, he has it again and hands it to River after the wedding.


Blah, bah, blah, story-telling. I liked the idea that 'once you give Matt a fez, he's never going to take it off!' MS's delivery of the line, 'It's a fez; I wear a fez now. Fezzes are cool,' was excellent.

I'm looking forward to all the characters/actors coming back next season -- I felt like they'd finally hit their stride in this episode. Rory especially became more interesting and less Micky-y, and I like the idea of a young married couple traveling around with the Doctor.


Despite your slapdash grasp of these things, you have correctly identified the funniest line I think, Anna. I liked the 'something old, something new, ...' bit, as delivered by tearful Wedding Amy, for most emotionally effective line.


Okay, am I being dim? I thought it was 2010 (26-06-2010), when the universe was going to go ka-boom not 1996? Did I miss something there? I'm confused. Nothing new.

(And how many '?' can I get in one Snowblog comment? I wonder?)


And if you think about it, it was a hundred-and-something A.D. when most of the universe was destroyed, with the Earth kind of lingering on in reduced circumstances until around '96. But I think the 26/06/10 was the moment River arrived at in the Tardis and where the explosion started. Er, sort of.


As I remember it, the plastic Roman soldiers were 202AD, and Amy had to be in the pandorica for...can't remember, but I'm sure it had ..94 at the end because we were trying to work it out too and it didn't add up to 2010.
But I reserve the right to be totally up the creek until I watch the episode again - probably after Christmas.


A-ha, 1996 was the date of the first episode where the Dr met Amy as a little girl.

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